Game Music Handbook
Game Music Handbook
A Practical Guide to Crafting an Unforgettable Musical Soundscape
Oxford University Press Inc
11/2020
312
Mole
Inglês
9780190938697
806
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Section 1: Game Scoring Fundamentals 01. Creating Emotional Arcs For Nonlinear Experiences 02. Fundamental Game Scoring Techniques 03. What Is "Game Music?" - How VGM Came to Be Section 2: Creating The Music Design 04. Player Immersion and Music 05. Using Musical Codes to Enhance the Gaming Experience 06. Exploring the Use of Musical Sound Effects in Games 07. Music vs. Sound Design - Defining the Relationship in Your Game 08. Designing Interaction Between the Player and The Music Section 3: Advanced Reactive Music Concepts 09. Emergence - Music's Role in Player Experimentation 10. Proceduralism - Using Game Data to Create a Real Time Score 11. Advanced Algorithmic Music Systems 12. Music in Virtual Reality Section 4: Implementing the Score 13. Game Engines and Implementing Music in Unity 14. Programming Crash Course for Composers 15. Using Audio Middleware 16. Essential Skills For Working With Developers: Version Control and Optimization Epilogue 17 - Game Audio Contracts & Navigating the Business Index
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Section 1: Game Scoring Fundamentals 01. Creating Emotional Arcs For Nonlinear Experiences 02. Fundamental Game Scoring Techniques 03. What Is "Game Music?" - How VGM Came to Be Section 2: Creating The Music Design 04. Player Immersion and Music 05. Using Musical Codes to Enhance the Gaming Experience 06. Exploring the Use of Musical Sound Effects in Games 07. Music vs. Sound Design - Defining the Relationship in Your Game 08. Designing Interaction Between the Player and The Music Section 3: Advanced Reactive Music Concepts 09. Emergence - Music's Role in Player Experimentation 10. Proceduralism - Using Game Data to Create a Real Time Score 11. Advanced Algorithmic Music Systems 12. Music in Virtual Reality Section 4: Implementing the Score 13. Game Engines and Implementing Music in Unity 14. Programming Crash Course for Composers 15. Using Audio Middleware 16. Essential Skills For Working With Developers: Version Control and Optimization Epilogue 17 - Game Audio Contracts & Navigating the Business Index
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.